Users Enjoying Pimax VR

in 72 countries.

Users Enjoying Pimax VR

in 72 countries.

Timeline

Timeline

May. 2014

Pimax team established

Sep. 2015

Pimax 4K prototype built

May. 2016

Pimax 4K wins
Best VR Product at CES Asia

Jan. 2017

Pimax 8K revealed at CES

Jul. 2017

Global roadshow for feedback

Jan. 2018

Pimax’s first commercial product
combined with hand motion debuted.

Jan. 2019

Controller prototype revealed at CES

Feb. 2019

Production capacity ramp-up

Apr. 2019

Overseas warehouse& support
centers built

Mar. 2015

Pimax 2K prototype built

Apr. 2016

Pimax launches first 4K headset

Nov. 2016

Pimax 8K prototype built

Apr. 2017

Added positional tracking and
integrated hand motion module

Sep. 2017

Pimax 8K Kickstarter launch

Oct. 2018

started shipping to KS
backers& Preorder site launch

Jan. 2019

Controller prototype revealed at CES

Mar. 2019

Kickstarter delivery completed

Mar. 2019

Pimax Amazon JP/AU/US/EU launch

Who We Are

The Pimax team is a group of engineers and VR enthusiasts. We are obsessed with the beauty of mathematics and innovations. For example, the founder’s favorite equation is the Euler's Identity e^(πi)+1=0.

Pimax was dreamed up in Shanghai and Silicon Valley. We are a group of developers that have decades of experience in smart devices, including many years experience in VR headset R&D and manufacturing.We are addicted gamers.

We are motivated to create 4K headset to eliminate the screen-door effect. We created Pimax 8K to remove the binoculars, so that you can use peripheral vision to detect enemies in VR.

Who We Are

Founded in 2014, the Pimax team is a group of engineers and VR enthusiasts. We are obsessed with the beauty of mathematics and innovations. For example, the founder’s favorite equation is the Euler's Identity e^(πi)+1=0.

Dreamed up in Shanghai and Silicon Valley. We are a group of developers that have decades of experience in smart devices, including many years experience in VR headset R&D and manufacturing.We are addicted gamers.

We are motivated to create 4K headset to eliminate the screen-door effect. We created Pimax 8K to remove the binoculars, so that you can use peripheral vision to detect enemies in VR.

Awards and Achievements

Awards and Achievements